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3dfx推出了Voodoo3后,本来打算可以凭借它来继续保持着在业界的霸主地位。可是,面对强大的对手nVidia的TNT2Ultra,Matrox的G400 MAX等,Voodoo3系列感到了巨大的压力。目前,3dfx正在密锣紧鼓的开发下一代3D芯片,到底这个芯片是怎样的呢?让我们一起来看一下。 这一枚暂时命名为Napalm(汽油弹)的芯片将会是2D/3D整合、4X AGP的芯片,采用0.25微米的制造工艺。2D方面将采用成熟的Banshee的核心,因为2D速度就目前而言,各枚新一代芯片的速度已经达到了理论上的最大值,这里就不再讨论了;在3D方面,Napalm将会采用新的3D引擎,再加上第三方的几何处理器(就像3Dlabs的高档产品都是渲染器和几何处理器分开一样,有助于减轻负担)。 Napalm可以支持4-128MB显存,其3D渲染器支持32位真彩色渲染、24位Z-Buffer、W-Buffer,支
After 3dfx introduced Voodoo3, originally intended to use it to continue to maintain the dominance of the industry. However, the face of powerful rivals nVidia’s TNT2Ultra, Matrox G400 MAX, etc., Voodoo3 series is under tremendous pressure. Currently, 3dfx is working hard to develop the next generation of 3D chips, in the end what is the chip? Let us look together. The chip, tentatively named Napalm, will be a 2D / 3D integrated, 4X AGP chip in a 0.25-micron manufacturing process. 2D will adopt mature Banshee core, because 2D speed For now, the speed of each new generation of chips has reached the theoretical maximum, will not be discussed here; in terms of 3D, Napalm will adopt a new 3D engine, plus a third-party geometry processor (just as 3Dlabs’ premium products are separate renderers and geometry processors, helping to ease the burden). Napalm can support 4-128MB of video memory, its 3D renderer supports 32-bit true color rendering, 24-bit Z-Buffer, W-Buffer, branch