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本文讨论了射线追踪的一般问题,提出了二维介质射线追踪模拟的具体方法。物理模型的数值计算表明本文的方法是有效的。
This article discusses the general problems of ray tracing and presents a method of two-dimensional media ray tracing simulation. The numerical calculation of the physical model shows that the method in this paper is effective.