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叫好不叫座的开始在新的时代才能开拓新的领域。1994年新一轮的主机大战在PS和SS之间展开,多边形和3D成为了新的主宰。在这个情况之下,1996年3月15日全新的足球游戏《World Soccer Win-ning Eleven》(《实况世界足球-胜利11人》,以下简称《WE》)出现在人们的面前,令很多人奇怪的是这个游戏的开发者竟然是KCET,而不是众足球玩家耳熟能详的KCEO(注:KCET是KONA-MI东京子会社,主要的知名作品包括《SilentHill》系列、《Winning Eleven》系列、《心跳的回忆2》《幻想水浒传》等;KCEO是KONAMI大阪子会
The beginning of the applause can open up new fields in the new era. In 1994 a new round of host wars between the PS and SS started, polygons and 3D became the new dominance. Under this circumstance, a new football game “World Soccer Win-ning Eleven” (“Live World Football - Victory 11”, hereinafter referred to as “WE”) appeared on March 15, 1996 and many people Curiously, the developers of this game turned out to be KCET, not KCEO, a well-known football player. (Note: KCET is the KONA-MI Tokyo subsidiary. Major works include “SilentHill” series, “Winning Eleven” series, “Heartbeat Memories 2 ”“ Fantasy Water Margin ”and so on; KCEO is KONAMI Osaka sub-council