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一年前的这个时候——2002年3月份,《和朋友们谈谈EASE3.0视窗版本》专题开始在本刊发表,一年来先后写了5篇有关大型音响工程音质设计的报导;本来,这一部分内容远未写完,不过由于考虑到读者的兴趣和需要,所以在写此专题的第一篇时,就拟定了:“采用间隔叙述的办法,今天介绍一个新功能,明天谈谈3.0在哪些操作方面更加方便了,下一次再谈另一个新的建模方法……”。现在,是时候了,所以本期笔者推出了一个新的专题——戏称之为声电设计的“三字经”;还会在适当的时候推出第三个专题,并采用刚才所说的“间隔叙述”的安排,当然仍要注意系统性,以防杂乱无章,好在脉络会很清楚的。 专题一涉及建声学一些,专题二则主要为电声计算方面,而专题三将主要讨论一些电脑建模方面有关建筑和3D(三维)制图的问题。
A year ago this time - in March 2002, “and friends to talk about EASE3.0 Windows version” topic began to be published in the magazine, wrote a year has written five articles on large-scale audio engineering sound design coverage; originally, This part is far from complete, but given the reader’s interest and need, the first of this writing was elaborated: “Introduce a narrative approach that introduces a new feature today and talk tomorrow about 3.0 Which operations are more convenient, the next time you talk about another new modeling method ... ... ”. Now it is time for the author to launch a new theme called “The Three Character Classic” in the sound and electricity design. The third theme will also be launched at an appropriate time, using the “interval narrative” Of course, we must still pay attention to the systematic nature so as to prevent chaos and disorder, but fortunately the context will be clear. Topic 1 deals with the construction of acoustics, while topic 2 mainly focuses on electroacoustic calculations, while topic 3 focuses on some computer modeling issues related to architecture and 3D graphics.