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角抵通过游戏参与者之间的力量较量方式以十分简单的搏斗动作决胜负。先秦时代角抵活动的盛行为秦代角抵在宫廷及民间的发展奠定了坚实的基础。本文就拟探究秦代角抵活动在宫廷及民间的新发展。
Corner arrived through the game between the players contest the way to a very simple wrestling action to determine the outcome. The prevalence of angle-breaking activities in the pre-Qin era laid a solid foundation for the development of the court and civil society in the Qin Dynasty. This article intends to explore the Qin Dynasty corner activities in court and non-governmental new developments.