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虚拟人在游戏娱乐、教育培训及虚拟试验等领域都有着巨大的应用需求。由于人体运动系统的冗余性、主动性和底层运动机理的复杂性,虚拟人的特定运动生成与控制技术成为当前虚拟现实和计算机动画应用领域的热点与难点问题。在参阅大量相关文献的基础上,对各种虚拟人运动生成与控制方法进行了分类总结,可为深入研究虚拟人的运动控制提供有益参考。首先对虚拟人运动生成与控制技术的应用发展情况进行了分类概要介绍;然后从内部机理和外部行为两个侧面简要介绍了人体运动系统的建模仿真方法;随后对虚拟人运动生成与控制技术的常用方法进行了分类介绍,并进行了对比分析;最后,分析了该领域的难点技术,对其相关的最新研究进展进行了详细的分析介绍,并对其研究前景进行了展望。
Virtual people in the game entertainment, education and training and virtual experiments and other fields have a huge application needs. Due to the complexity of human motion system’s redundancy, initiative and underlying motion mechanism, the virtual human’s special motion generation and control technology has become a hot and difficult issue in the field of current virtual reality and computer animation applications. Based on a large number of related literatures, this paper summarizes the methods of generating and controlling various kinds of virtual human motion, which can provide useful reference for further research on the motion control of virtual human. First of all, the development and application of virtual human motion generation and control technology are classified and summarized. Secondly, the modeling and simulation methods of human motion system are briefly introduced from the internal mechanism and external behavior. Then, the virtual human motion generation and control technology The common methods were introduced and analyzed comparatively. Finally, the difficult techniques in this field were analyzed, the latest research progress related to them was analyzed and introduced in detail, and the prospect of the research was prospected.